November Bugfix Release

As we can read in yet another new devblog Incursion will be released in parts. The first part that will be released in November will contain mainly balance and bug fixes it seems :

  • 80 new story line courier missions
  • Rocket balancing
  • Tech 2 ammo balancing
  • Adding faction ships to the market
  • Fighter bomber missile visual effects changes
  • Anti-aliasing support
  • Window resizing, camera offset
  • Meta-item indicator icons
  • UI optimization to contract delivery filtering
  • Cargo can now be dragged to hangar by dropping on Neocom
  • Toggling probes in overview
  • POS gunners now receive notifications about control towers under attack
  • Sorting deliveries according to distance in jumps or regional locations
  • Unique icons for Microwarpdrives and Afterburners

Mind you, this isn’t written in stone, so some things might not be in it. To be honest, although it is a bit disappointing to not see real new stuff until January when the second part is supposed to be released, it’s better that the new stuff actually works ;). Wonder how the CCP PR machine will spin this though. The lack of a trailer so far makes me think they will start promoting the January release rather than the November one.

2 thoughts on “November Bugfix Release”

  1. I’m perfectly fine with CCP postponing things they deem not fir for launch. My reasoning is that there will be bugs and unbalance anyway, so the more time they put into it now the less of that there will be later.

    As for the fixes/features themselves I’m such a graphics nerd that I get most excited about the AA support. From what I gather it is even supported in windowed mode. 😀

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