This devblog from a couple of days ago explains how the wormhole colours will get updated in the upcoming ‘Oceanus’ patch. Importantly, you can still see the nebula of the system you are traveling to in the middle of the wormhole and the wormhole will still wobble to indicate how much life it has left in it. In case you’re wondering what those colours are, check out Tigerear’s blog post on the subject matter. It has everything you wanted to know and more :).
You can read more on Oceanus in this blogpost. No big changes as far as I can tell. The new cloaking effect might be nice though.
UPDATE: Patch notes have been released. The update will come out at sept. 30th.
It was an interesting evening in our wormhole last night. A corporation in our Static C4 was moving out their stuff through our hole into hisec. Unfortunately they already killed one of our pilgrims. It seemed to be a corporation with relatively new pilots. Slowly people on our side started to logÂ on, as it was about the time we were supposed to get ready for our C4 excursion into the C4, but it turned out to be a pvp night.
We had some kind of plan to lure them out. I can’t remember the exact details, but it worked as a (new) pilgrim engaged them on our side of the C4. But coms were somewhat confusing, and people weren’t in the right place at the right time. Furthermore they suddenly had a few new ships on the field we didn’t expect, and that added to the confusing. Only the before mentioned fresh pilgrim died.
After this we reorganized a little better and set up on the hisec hole. Three more engagements followed, but they stayed on the hole and jumped back, a few times it was pretty close and ships jumped backed into hisec well into armor. Including mine, as I was being called primary in the second engagement. We did kill an executioner and a slasher, unfortunately the rest got away, the wormhole collapsed a little later.
In their C4 there was only the tower left (with it’s forcefields still turned on) and the ship hangar. We switched to battleships and decided to take some shots at the tower, just to see what would happen. Well nothing much happened, they managed to get some more stuff out using a Crane and a few other cloaky ships. One really weird thing though, one guy started self destructing his ships. Apparently he thought their pos would be destroyed any minute and started to blow up all of his own ships. Two brutixes, two Thalos, and an assortment of smaller stuff. Even a CovOps cloaky that he could have easily used to scan himself out. Rather odd behavior indeed ! Once the shields were at 90% we called it a day.
All in all an entertaining evening. I never shot at a POS before so that’s one more thing I can scratch off the list :). A C2 with a hisec exit is convenient, and it does bring in some interestting traffic at times. I wouldn’t pick a weekend to move stuff through a hole though, chances are a lot higher that people will notice you and want to shoot at you.
Regular readers of this blog probably wonder ‘wtf is Morph doing in the Drone Regions !‘. Well it just so happens it was an involuntary roam through 2 wormholes and we ended up in Perrigen Falls.
But let me start at the beginning. The alliance does wormhole ops, usually sites in a neighboring C4 on Sunday nights. I have been participating for over a month now, and these usually go by uneventfully, except maybe a probe or two on dscan, or someone sitting at a POS in an Iteron III. But last night we saw some activity before the op went down. Two cov ops scanning ships and a scan frig. But we decided to give it a try anyway and then once we hit the third site, a Dominix, Scorpion and an Apocalypse popped up on the directional scanner. My first instinct was to immediately warp towards our exit hole, but our FC shouted ‘STAY STAY’, so I managed to stop my warp just in time. Which was a good thing, as it turned out, they were collapsing our exit hole to our home system !
Continue reading Roaming a drone region
In order to spice up my life in Eve I was looking for things to do. Akely had already proposed to join the 20 minuters and live in their wormhole a while back and last week I decided to take him up on his offer. There is more to Eve than level 4 missions and inventing hammerheads II ! Since then I have been making lists for stuff I’ll need. Making several shoopping trips to Jita and reading up on wormholes.
Not bad for someone who always stated he wasn’t interested in wormholes :). Sometimes you have to expand your horizon ! I am feeling more excited about Eve now and feel a bit noobish again. But finally a lot of skills me and my alts have will finally come to good use. Scanning, gunnery and the like will finally come in handy ! I’ll certainly will blog about my adventures in the hole (or lack thereof) here.
For now, here is a handful of links, that helped me get up to speed on living in a wormhole:
Thought Iâ€™d make one more post before the next expansion hits in a few days ! Already put on long skills for my characters so I donâ€™t forget that. Bought two skill books for Morph (Minmatar Battleships and Large Projectile turrets) so I can use the queue to itâ€™s full advantage once we can get back in.
The past week or so I have made my first steps into T2 ship production. Already made 2 kitsunes but you barely break even on those, so I shifted towards T2 cruisers. The first one I produced was a falcon, now I have two cerbs in the oven. Those will give a nice profit if they sell for the current market value of around 100mil. I bought some of the T2 component bpos as you can skim off some costs by making those yourself.
Furthermore I played a bit on the test server. I found a somewhat â€˜easierâ€™ wormhole, and found out again that itâ€™s not very viable solo. I could tank the sleepers in my abaddon but not kill them. Smartbombs work well against the little drones though, even though they do try to stay out of range. Once I brought in Morph (Bela was in the abaddon) in an assault frig to get rid of the cruisers, all was well though. Very nice task for small gangs, like 2 BS and maybe a few assault frigs / HACs to get rid of the smaller stuff. And then fight over the loot afterwards ;).
The state of the expansion on the test server is still a bit buggy. Some weird things happened while switching ships in station and some other odd things. I hope the patch we will get on march 10th will be somewhat less buggy, but my guess is that it will definitely break some stuff and some of the new things wonâ€™t work properly. By the end of march things will be more stable :).
Hope CCP has some surprises for us in the storyline, come next patchday. Have a nice patchday all, and remember the waiting is the hardest part !
This one has just been posted, and it has a very scary ending:
So when you enter a wormhole system and see something â€˜unusual’ off your port bow, proceed with the knowledge that some of the things you know about how your ship performs may no longer be true. Your ship drives may push you faster, your weapons may hit harder, you may find yourself with no shields or less effective armor… and just when you think you’ve got it all figured out, things may change again!
As if the sleeperâ€™s AI wasnâ€™t enough, you can even get buffs or debuffs in wormhole space ! Something that hasnâ€™t been reported on Sisi as of yet. Is this one of the tricks ccp will keep up their sleeve â€˜till launch ?
The darkness at the end of the tunnel
The first few times I tested Apocrypha on the test server it seemed to be in a very buggy state. Theyâ€™ll never finish this in time, is what I thought. But todayâ€™s test got me a bit more optimistic. I could actually use the star map, put together a T3 ship and scan and find stuff ! Other people have already done tutorials on exploration and some of the other new stuff so I wonâ€™t go too deep into that !
The T3 cruiser i put together was a Caldari missile boat. Passively tanked. It worked rather well, but didnâ€™t have the firepower of the drake. This makes me wonder what exactly the point is of these T3 ships, besides the coolness factor ofcourse. Itâ€™s handy to turn the cruiser from a missile boat in a gun boat, swapping out a few modules, but I cannot see any other benefits. They donâ€™t seem to be much better than a HAC. Or I am missing the point and / or didnâ€™t set it up right.
I managed to scan down a wormhole. Itâ€™s not very easy to get the hang of placing the probes in a 3d environment, but once the red sphere shows up and then red and yellow dots, itâ€™s doable. Some screenshots below :).
Once inside the wormhole space, all you see are a few planets and not much else. The onboard scanner revealed 3 sites though, each had 2 battleships in it. They didnâ€™t mess around and had my shields to 75% in no time, so I warped out quickly. Another site had like 8 frigs and a few towers. I could tank them while being scrammed, neuted and webbed, but they tank very well and it took quite some time to destroy at least the scramming frigs. This escalates the site though, spawning 2 battleship and a handful of cruisers ! I didnâ€™t mess about and warped out right away ;). A friend who was in a cov-ops in the wormhole space reported about 18 sites on the scan probes ! So plenty to scan down :). This obviously is a group effort deal, where you will probably need spider tanks and ecm to be able to deal with the sleepers, not to speak of other players who might drop down on you.
All in all exciting stuff ! Will definately be a lot of fun scanning and probing about, come march 10th (or a few days later as things setlle down) !