Life in 0.0

It’s definately different ! You have to keep a keen eye on local (no I am not using BACON), and even then it’s easy to get caught. Wicked Creek’s got a problem, roaming nano-gangs. Not just one or two ships, but sometimes even 20. I’ve seen a Bob gang, AAA, and a few other major alliances roaming about. Another problem is that RA is blue to TCF and TCZ, but red to most other people. We have been a victim of them a few times, and when thats reported in the security channel, people say ‘don’t report them they’re blue‘ ! Which then results in an interesting discussion ;).

What they do is trying to catch you in a belt with an inty or a rapier and then out of nowhere the rest shows up, blowing you to pieces. We’ve had a few skirmishes with them, but if you’re not jammed, your missiles hit for like 9 dmg, as they move so fast. I made a bit of money ratting, but that was offset (and then some) by the loss of a HAC, that Bela my alt was flying.

So for the weekend I am in Empire, the gangs get worse in the weekend as we saw last weekend. Just doing some trading and missions. If I go down there again, I am only going to fly something I can insure and equip it with some cheap looted modules, as you’re bound to loose your ship sooner or later.

What I don’t like at all in 0.0, is that you basically have to dock up as soon as there is a neutral or a ‘red’ in your system. He might be harmless, sitting in a safespot while making coffee, or he might be part of a larger gang out there to hunt you down. Other people dictating what I can or cant do in a game is no fun, so I wonder whether I am cut out for this. It’s been an interesting experience so far though.

Upon Wicked Creek

OMG I R IN THE 0.0 !

The ceo of Rakeriku and Otaku Invasion Carv stepped down due to being to busy a while back and the new Ceo Rag, wanted to blow some new life into our corp . The best way to do that was to go into 0.0 ! We have a close group of people in Eve, very skilled and knowledgable as well, but everybody was getting a bit bored and the corp was slowly dieing. So the move to 0.0 seem to be a logical one. Some people already had 0.0 experience and they’re helping us 0.0 noobs along, answering all our questions.

Cerb ratting in wicked creek

So yesterday we moved some of our stuff over by carrier jumps. I now have a sacrilige for Belautis and a cerberus for morph in 0.0. Have only done a little bit of ratting, and it looks good so far. Already made a few million and got my cargohold filled with loot (which isn’t too hard today). Wicked Creek has Angel rats, so explosive ammo seems to work best. Though on the cerb, due to bonuses, the kinetic missiles are nice. It takes a bit of time to take the big BS’s down, but as long as tanking isn’t a problem, it’s not too bad. Luckily Bela can help me out if I step into a 3 BS spawn, like I did today, they spawned right on top of me and had my heart skip a beat ;).

Ofcourse playstyle is a bit different out there. You have to keep your eye open on the security channel and local. And because you’re renting space, that doesn’t mean there are no pirates or people with ill-intend around. Already yesterday when I was just going to put up a Cyno for the last jump, two hostiles got into the system. But luckily they buggered off, so I was able to put the Cyno up in the end.

Putting up a cyno

I am sure i’ll keep you all up to date on this new step in my Eve Career !

Trinity Patch 1.2

Training a long learning duration skill ending after the scheduled return to service is recommended.

Please note that we have added two hours to the downtime for deploying this patch, Tranquility is expected to be up at 1600 GMT and not 1400 GMT as originally reported.

As usual totally forgot / didn’t pay attention to the announcements and had a skill end right before the extended downtime. Found this out when I couldn’t log on to change my skill and found the new patchnotes ;). They seem to be testing stuff at the moment (16:00 Eve time). Seven players online, but the cluster is not accepting new logons.

The patchnotes can be found over here . Mainly bugfixes, though from what I read from the readme.txt after installation of the patch, a lof of cans in space will be removed after 30 days, which is ofcourse very nice.