In a devblog published 27th of may CCP announced the upcoming Microtransactions Store coming to Eve. Youâ€™ll be able to buy cloths (and monocles) for your character from this store. And youâ€™ll need â€˜Aurumâ€™ to be able to buy them. Aurum comes from turning in Plexes. So whatâ€™s the argument from CCP to it this way ?
So we’re left with the question of how to give you the customizability and uniqueness you want without simply raising the subscription rate.
Aha ! If this is the case then you simply suck at doing business. Why invent a new â€˜featureâ€™ that you claim you canâ€™t actually afford to bring at the current subscription rate ? I donâ€™t believe the above argument for a second. Eve is already one of the most expensive MMOs out there. Itâ€™s used to fund the upcoming other MMO, and Dust. CCP simply wants to make more money, why not be honest about it.
Basically they have been working on Incarna all this time, and letting the space game slide, while working on a side game which doesnâ€™t even offer gameplay, and you need Real Money to be able to use. Your $15,- a month is only good for an orange noobie overall. Also ship decals, alliance logos on your ship etc will have to be bought through above mentioned store.
This is also is a step away from a player driven economy. CCP will set the price of cloths and no one else.
You might also wonder who is interested in this ? I think they want to just get a new player base that wants to spend money on these kind of things. I donâ€™t see Eve players as the type that enjoy playing Barbie in space. And where will it end ? Faction ammo next ? Faction blaster ? +10% missile damage boots ?
As you might have guessed from the above, I am not enjoying this decision by CCP at all. The responses to the devblog have been mainly negative too and #tweetfleet wasnâ€™t too excited either. But then again as I said, I donâ€™t think weâ€™re the target audience any more.