Welcome to the continuing monthly EVE Blog Banters and our 52nd edition! For more details about what the blog banters are visit the Blog Banter page.
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Go to the always useful EVE-Offline.net (http://eve-offline.net/?
The past few years Eve has had an equilibrium between people leaving and people new and/or returning to the game. Hence the ‘plateau’ mentioned above. Probably somewhere in the future this plateau will start to slope down. When this is going to happen is anyone’s guess.
People might leave for the next Big SF Game. The only thing that could be considered an Eve killer on the horizon at the moment is Star Citizen, we’ll have to see about that. Maybe some other MMO or SF game will come along and steal it’s players ! But people can play multiple games, so I seriously doubt it.
Probably the only thing that can kill Eve is Eve itself. The game has been getting a bit stale lately. The last few expansions didn’t really add much to the game, it did make it better with bugfixes and all though. There has to come a point where more people leave (or cancel their second and third account, big thing in Eve) then there are coming in. I don’t know how long CCP can get away with these minimalist ‘expansions’ before the players are really starting to get bored.
And once that happens there will be a tipping point where Eve gets a serious overhaul and Bob from Marketing decides a new, bigger playersbase that wants to spent cash in a cash shop is worth more than the current playersbase. And that’s where free to play etc.comes in.
Let’s hope it’ll take a while before we get there ;).
Other participants at Kirith’s Inner Sanctum.
Welcome to the continuing monthly EVE Blog Banters and our 48th edition! For more details about what the blog banters are visit the Blog Banter page.
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This month’s topic is a request from CCP Sisyphus who wants to know how important is Lore in EVE Online?
“How important is “fluff” in Eve online? Would eve online be the same if it were purely numbers and mechanics, or are the fictional elements important to the enjoyment of the game? Would a pure text, no reference to sci-fi or fancy names still be an engaging game? Should CCP put more or less emphasis on immersion?”
Lore puts the RP in MMORPGs ! So it’s extremely important for a ‘role playing’ game. I do feel however that most games that call themselves MMORPG are more massive online games, than RPGs to be honest. I feel that the lore is the framework for the game, and that the gameplay should somehow fit within.
Having said that however, another thought pops up in my head that says otherwise. How often have you played a game, or even an MMO where you didn’t give a rat’s ass about the backstory. Rift, Everquest 2 and Tera to name a few I have played in the past, and I had no clue about the backstory. So I am contradicting myself here ! On the other hand, I still play WoW (yes really) and I even got a shelf full of Warcraft books, and I know a bit about Eve’s backstory as well and these are the 2 games that seem to stick with me throughout the years. So maybe it does matter after all. You seem to get more involved and more of a ‘what’s going to happen next’ kind of feeling. Especially now with Wow and the upcoming 5.4 raid where the leader of the Horde will be killed and everybody is anxious to know who will be the next to lead the Horde.
Should CCP put more emphasis on immersion ? I think they’re doing a good job with the live events (that I always manage to miss it seems), and there should be more of those I think. It does move the overall story forward and it seems to suck you more into the game and makes you play more and longer, which should be a good thing for a sub based MMO.
Eve is unique in a way, since a lot of the Lore of Eve comes from the players themselves. BOB alliance has become part of the Lore of Eve, and so has Goonswarm, and maybe someday, a guy that started his trial last week, might become part of the Lore of Eve that people will talk about for years to come ! And that is the beauty of Eve in my opinion.
How To Be Terrible At Eve: A Guide – Blog Banter #48 – Lore
Sand, Cider and Spaceships - BB48 – In The Future, In a Star Cluster Far, Far Away…..
Warp Drive Active – Blog Banter #48 The Importance of Lore
Eveoganda – BB#48: Lore is our Soul
Astral’s Eve Trial By Fire – Blog Banter 48
Emergent Patroller - Blog Banter 48 – Our fictional cultural heritage
Mabrick’s Mumblings - BB48: Pile of Bricks
Faction Fit Pod – BB#48 – Life of Lore
Inner Sanctum of the Ninveah – Lore. What is it Good For?
Sered’s Lives - Blog Banter 48: Suspension of Disbelief
Space Business, Serious Business – To fluff or not to fluff
Low Sec Lifestyle – Blog Banter #48
Jester’s Trek - My story is the same as yours just one chapter ahead
Roc’s Ramblings - Blog Banter 48 – Lore
Life on the Bubble – Art of War Alliance - BB48: Who Are You?
Fiddler’s Edge – Eve Lore: Blog Banter 48
The Ancient Gaming Noob - Blog Banter #48 – You Want the Lore? You Can’t Handle the Lore!
Wherein Ships Explode. A Lot – Blog Banter 48: Stop! In the name of the Lore!
Morphisat’s Blog – BB #48- Eve Lore
Ugleb’s Journal - BB48 – Lore: the conflict driver
Aggressive Logistics - BB48 – The Dystopia Effect
A Journey Through The Mind - Blogbanter: I reject your reality and substitude my own
Poetic Discourse - The Caldari Alliance Championship 2005 (or Alliance Tournament I)
A CARBON Based Life - Folklore in New Eden… BB48: Lore
An excellent summary of this year’s awards of Blog Banter 43 can be found at the Sand, Cider and Spaceships blog : http://sandciderandspaceships.blogspot.nl/2013/02/bb43-summary-podars.html
It’s once again Blog Banter time !
For Blog Banter 43 I would like to invite every participant to nominate their peers for whatever awards you think they deserve. Let’s start the year with some EVE-flavoured altruism and celebrate the best and the worst of us, the funniest or the most bizarre, the most heroic of the most tragic of the past year. They could be corpmates, adversaries, bloggers, podcasters, developers, journalists or inanimate objects. Go nuts.
I had some time to think about this one and a came up with quite a few awards. I have decided that the five mentioned here will be my definite list !
Without further ado, here we go
Award #1 – Module of the year: The Ancillary Shield booster. This module really changed gameplay, especially PVP. I can’t quite remember what other newly introduced module actually changed things and had some people up in arms about it being OP. I am sure there have been, but none come to mind that were introduced in recent history. Ninveah did a nice write-up on them when they were introduced in may.
Award #2 – Wormhole menace of the year – Akely and his family of alts ! This was an easy one. You simply don’t want to have this guy hidden in your wormhole. No mining op or site running is safe, once the Akelies have infested your hole. And once he’s in, it’s very hard to kick him out.
Award #3 – Commentator on this blog of the year : Strazdas
I have known Strazdas since my days in Hidden Agenda, and he kept on reading this blog since then. Always has a nice word, or a funny comment. Very much appreciated so this one is for him, Congratz !
Actually the name of the award already gave away why she received this much coveted award for CCP employees, she not only tweets about the game but about other (personal) things as well, which makes her more of a real person than most of the other CCP twitter accounts. Follow her at @ccp_punkturis.
And then finally the 5th award (tension building up, *drumroll*)
Award #5 – Eve related website of the year – evebloggers.com
Actually I pulled a bit of a Rixx Javix here, who gave the eve blogging community an award. It’s very hard to single out one particular website. I frequently visit tigersears, mabrick’s mumbling, eveoganda, freebooted, Ninveah’s blog and some others. But the one site that I refresh a few times a day is still the one, that links them all together evebloggers.com.
So that’s it, the Morphisat 2012 Eve Awards, all winners can claim a Steam Dota2 key in the comments .
We got an interesting subject for this blog banter :
Fresh from publishing the community spotlight on the EVE blogosphere and Blog Banters, CCP Phantom has suggested a banter focus on competitive tournaments.
There is no finer spectacle in the universe of EVE Online than the explosive dance of weapon-laden spaceships in combat. The yearly Alliance Tournament is the jewel in EVE Online’s eSports crown and the upcoming New Eden Open should deliver the same gladiatorial entertainment showcase.
Given the scope of the sandbox, what part should eSports play in EVE Online and what other formats could provide internet spaceship entertainment for spectators and participants alike?
First let’s take a look at what is eSports to me. With eSports I think of FPSes like Counter Strike, League of Legends and my personal favourite Starcraft II. Especially League of Legends is growing very rapidly. That is probably mainly because it is sich a low threshold game. Anyone with a half decent PC can download it and play. Which gives them at least a basic understanding of what is going on in the game.
Starcraft was eSports no. 1, but it might be dwindling a little lately, not in the least because of a lot of drama in that scene, and the game becoming a little stagnant. I am not very familiar with the FPS eSport scene, but if you do it’s not very hard to follow what the point is, it is to shoot each other with guns.
To be honest I don’t think Eve belongs in the eSports category. It’s very hard to follow for an outsider. What is the fun of the Eve tournament ? It’s the various setups and fittings teams will bring to the arena, the variety (or lack thereof), the speculation, what if Team A brought eWar instead of DPS etc etc.. Believe me when I say that I love the Alliance Tournament to bits, and it’s always a fun period in Eve around that time. Hanging around in various chat channels and the last few years on Twitter is great. And I guess it’s as close to eSports as Eve has to offer, but it’s such a niche game and not very accessible to the general public, nor is it that great to watch (orbiting spaceships and / or blue and red pluses) that I don’t think Eve has much to do with eSports.
Having said that, the question was what part should eSports play in EVE Online. Besides the yearly Alliance Tournament, my very short answer would be None. I don’t really see the point of the $10.000 tournament. I might be watching it a little, but I don’t really care about it, and I am not really opposed to it either. The pretty high threshold to enter, using an auction and all that doesn’t seem very fair to me, but if they want to go that route, it’s up to CCP. I guess they want to remove some plex out of the economy.
Some other form of eSports would be a wow battleground type of thing I guess ? Arenas and the like ? Well that kind of thing wouldn’t fit at all in Eve, it just doesn’t feel right to me and I hope it will never get to that.
Here are some more blog banters:
E-Sports Punditry to follow:
- Sandlot Games by Rixx Javix @ EVEOGANDA
- DUST 514 E-Sports: A Vision by Mandrill @ KeithNeilson.co.uk
- Type 40. by TetraEtc @ Tetras Eve Blog
- Egos for Profit in eSports by Orakkus @ 2nd Anomaly From the Left
- What makes a Blood Sport Popular? by Mabrick @ Mabrick’s Mumblings
- Blogbanter 40 by Trebron Znieh @ The Gallente Blaster Cannon
- “EVE” Sport by Cailais @ The Hydrostatic Capsule
- BB40: Interstellar Blood Sports by Kirith Kodachi @ Inner Sanctum of the Ninveah
- Van Damme in Space? by Dian Lung @ Tales of a Recovering Carebear
- Empathy for the Devils by Mike Azariah @ A Missioneer in Eve
Blog Banter 39: Home
“Some say a man’s home is his castle. For others it is wherever they lay their hat. The concept is just as nebulous in the New Eden sandbox.
In EVE Online, what does the concept of “home” mean to you?”
In my Eve life there are a few spots I have considered my home over the past almost seven years. First the system I started in, close to Sobaseki. But when you start out you don’t really have a lot of stuff yet, though you think you do ;).
I can’t quite remember what we based out of when I was in Eve Uni, but I don’t think it mattered much. You just moved your frig and cruiser somewhere and that was that. When I joined Rakeriku, we were based out of Kaunokka. This was the first place I would consider my home in Eve. We did missions and mining ops from here (although dot.lan claims it has no belts ?). We build our very first freighter there. And I think we had our first war there as well.
Later on we moved to Sivala, it wasn’t busy there at the time, and there was an excellent level 4 mission agent for Sukuuvestaa Corporation down there. Years later there would be at least 100 people in local at peak times ! And most of ships and gear is still there after all these years, and using the station / lab / production facilities next door in Uedama, which you might know for it’s infamous gankers at the Sivala gate.
The few months I lived in 0.0 we rented out in Wicked Creek. It never felt like home though, was overrun way too many times.
When I joined Hidden Agenda, there wasn’t really a need to move all my stuff. Their HQ for events was not that far off, and mining ops and mission running and other activities weren’t always at the same spot, so I had just some gear scattered around.
And now since about a month I also live in a wormhole ! It’s amazing how fast that started to feel like home. I am liking it more than I had expected. But I still have the need every now and then to truck back to Uedama, do some industry stuff, and head back into our little hole. It’s nice to have two homes actually !
Freebooted, the home of BB 39.
Here is the intro to BB# 38 :
“EVE Online sits on the frontier of social gaming, providing an entertainment environment like no other. The vibrant society of interacting and conflicting communities, both within the EVE client and without, is the driving force behind EVE’s success. However, the anonymity of internet culture combined with a competitive gaming environment encourages in-game behaviour to spread beyond the confines of the sandbox. Where is the line?”
From what I read so far around the Eve Blogosphere is quite unanimous. What happens in the game stays in the game ! You really don’t want to receive threatening email on your work account from people who’s interweb spaceship you blew up the night before.
That is a somewhat extreme example, but there are some grey areas. How about hacking into the opponent’s Team Speak server ? The whole spy thing usually also involves a bit of outside the game stuff, like registering on a forum etc, but I guess that’s all part of the job.
So on the extreme end it’s pretty clear cut what should be left in game and what not, but once it comes to spying, it’s more nuanced. I guess it all depends on how badly you want to defeat your opponent and whether the means justify the end !
Blog Banter #37 is brought to you by Freebooted !
“With the Inferno expansion upon us, new seeds have been planted in the ongoing evolution of EVE Online. With every expansion comes new trials and challenges, game-changing mechanics and fresh ideas. After nine years and seventeen expansions, EVE has grown far more than most other MMOGs can hope for. Which expansions have brought the highs and lows, which have been the best and the worst for EVE Online?”
First of all let me state that I entered the world of Eve during ‘Cold War’ right before ‘Red Moon Rising’. Since I didn’t have a clue what was going on back then I can’t comment much about those two expansions, let alone the very first two ‘Castor’ and ‘Exodus’. Castor must have been exciting though, bringing in T2 components and ships !
I had to consult the wiki page on Eve expansions at http://en.wikipedia.org/wiki/Expansions_of_Eve_Online to check what features were actually in what expansion. Then it hit me that 2006 – 2008 must have been the golden years of Eve looking back at how much effort was put into these expansions, and how many features they had compared to the very meagre ones CCP released the past few years. Here is a summary of the ones I remember best and enjoyed the most.
Think this is my favourite, it had so much in it, Exploration, Invention, New battlecruisers (ie. the Drake) and battleships, and rigs / salvaging. Also the voice over IP thing was in this, that didn’t really catch on until later, when factional warfare was released and FW fleets started using it. So much new stuff to do and find out and to train for, it was pretty insane looking back on it now. Revelations II didn’t bring that much new features to the table, only overheating comes to mind.
Links to Rev I features:
This one introduced Factional Warfare that I really enjoyed a lot when it came out. So this was one of the most game changing ones for me. Especially since I didn’t have a lot of pvp and fleet experience before. I was a proud member of the Minmatar Fleet (and still am in my heart) ! One of the best times I had in Eve was in this period, also met a lot of nice people back then.
20 new ships and a graphics engine update ! Also the infamous boot.ini feature ;).
Not as big as the previous one, but still nice, the Orca was introduced, very nice ship for us miners at the time. Grouping of modules and more graphic updates. Also some stuff like StacklessIO was tauted by CCP, but I never understood why serverside things were introduced as features for an expansion.
The introduction of T3 and wormholes / sleepers ! As it turned out the last major expansion that really added new content. Since I never cared much for wormholes I didn’t care that much for this one, but I know it is widely regarded as one of the best expansions for Eve.
What followed then were a bunch of lacklustre expansions that were lacking in real content and quality control wasn’t so great either. This all accumulated in one of the worst expansion in MMO history Incarna which introduced (or failed to do so) ‘walking in stations’ and the ‘real money monocle’ store. But enough has been said about this I guess, if you want to know more, google around or go back a few pages on this blog ;).
So here we are, some of my favourites and some bad and ugly ones. The other participants of this interesting blog banter will be mentioned below.
Inferno Campers (happy or otherwise):
- It takes seventeen expansions to build a game as successful as EVE Online by Lucas Rox @ Torchwood Archives
- A (Relative) Noob’s View on the Expansion of EVE by Anshu Zephyran @ Structure Damage
- Wonder and Blunder by Rixx Javix @ EVEOGANDA
- The good the bad and the ugly by Morphisat @ Morphisat’s Blog
- Wherein I Reminisce About the Best Expansion by Brent Jones @ Hot Lead Space Bomb
- Expanding Universe of EVE by Drackarn @ Sand, Cider and Spaceships
- D * V * F > R by S.W. @ Confessions of a Closet Carebear
- Can’t Just Pick One by Corelin @ Haberdashers Run Amock
- Expanding Realities by Anabaric @ Inside My Skull, So Many Demons
- Ever Further by Emergent Patroller
- BB36 by Firstly @ Flying Silently
- The Expanding Universe by Tommy Rollins @ Rollins’ Ride in Eve
- Trial of Fire by Memoocan @ Progression’s Horizon
A scientist in Eve has written an excellent summary on BB36.